I do stuff like programming and web development — indie games, open-source tools, and creative web experiences.
Get in TouchPlayable browser games, puzzle concepts, and game data tooling.
Tic Tac Toe... but with numbers. A puzzle-style browser challenge.
#PuzzleSchool assignment turned puzzle experience focused on number systems.
#PuzzleAn OS mockup project from 2024 exploring desktop-like UI interactions in the browser.
#UI #OSMockupInspired by Tomb of the Mask and Geometry Dash, focused on fast puzzle movement.
#Puzzle #ArcadeWord-guessing game co-developed with Hansen Geraldo Ngoei.
#WordGame #CollaborativeRock Paper Scissors against an AI with offline-capable gameplay after first load.
#AIGame #CardGameA narrative puzzle setup where players configure and uncover a lost-media inspired world.
#Narrative #PuzzleFoundational four-way movement games co-created in Scratch and TurboWarp Desktop.
#Scratch #TurboWarpEarly access branch with surprise features and experimental mechanics.
#EarlyAccess #PuzzleA save file editor for Dynamons World, exploring game data structures and modding workflows.
#Modding #SaveEditorA March 2026 simulator/companion concept continuing the Dynamons experimentation.
#Simulator #GameToolsIncludes Hangman, Maze-i-guess, and Logical-Operation prototypes for varied mechanics.
#Prototypes #GameDesignExtensions, ports, and utilities that expand what Scratch/TurboWarp projects can do.
Android-focused TurboWarp player effort bringing Scratch projects to mobile devices.
#Android #TurboWarpCustom extensions enabling robust browser database storage for Scratch/TurboWarp games.
#Extension #DataPersistenceA March 2026 utility for embedding TurboWarp projects cleanly in websites with iframe workflows.
#WebEmbed #UtilityA popular tutorial on generating Android and even iOS app builds from TurboWarp projects via Cordova.
#Tutorial #Cordova #TurboWarpCreative web builds, blog publications, technical guides, and OS customization work.
Creative web experiments listed on your project site, focused on interaction and concept-driven design.
#WebExperiment #CreativeCodeMarch 2026 web development exploration with PHP/CSS and panel-style interfaces.
#WebDev #PHP #CSSAn Indonesian-language book centered on personal and creative ideas.
#Book #IndonesianAuthorShort story in Indonesian about a batik festival in Sukabumi (March 2026).
#ShortStory #LiteratureReflective poem/essay in English on childhood dreams, freedom, and happiness (Dec 2025).
#Poem #EssayEducational article about game hacking concepts linked to Execreate game interests.
#TechnicalWriting #GameModdingHands-on recovery guide using SP Flash Tool for Android repair and device modding.
#Android #RepairGuideCustom UI theme blending skeuomorphic and Metro-inspired design language.
#UI #Theme #CustomizationHi, I'm Kenzie Shane Setiawan, an amateur programmer and web developer based in Indonesia. I have a strong interest in creating games, building helpful tools, and crafting performant websites. I enjoy tackling complex problems and continuously learning new technologies — from modern JavaScript frameworks to low-level tinkering.
In my free time, I like to tinker with various Operating Systems, experiment with rooted Android environments, and contribute to open-source projects. My current daily driver is a rooted Android phone, which gives me full control to customize my digital experience. I'm passionate about sharing knowledge and inspiring more people to dive into programming, web dev, and FOSS culture.
<3 FOSS (Free and Open Source Software) — I strongly believe in transparent, community-driven software. Many of my projects are available on GitHub, and I try to give back whenever I can.